| Command Name |
Param-1 |
Param-2 |
Param-3 |
Param-4 |
Description |
| Move |
Dx |
dy |
Dz |
|
Shift the object by dx, dy, dz from current
position
|
| MoveAbs |
X |
y |
Z |
|
Move the object to x, y, z position
|
| Rotate |
AngleX |
AngleY |
AngleZ |
|
Rotate
the object around x, y, z, axes |
| Scale |
ScaleX |
ScaleY |
ScaleZ |
|
Scale the object along x, y, z axes |
| SlideByNodes |
PathName |
StartNode |
Step |
|
Slide the object along path graphic (PathName - name of actor that is a path) |
| SlideByPath |
PathName |
Start% |
End% |
Spline |
Slide the object along path graphic (PathName - name of actor that is a path) with interpolation |
| FollowByNodes |
PathName |
StartNode |
Step |
|
Move the object along path graphic (PathName - name of actor that is a path) following all path windings |
| FollowByPath |
PathName |
Start% |
End% |
Spline |
Move the object along path graphic (PathName - name of actor that is a path) following all path windings with interpolation |
| CameraPos |
X |
y |
Z |
|
Set camera to x, y, z position |
| CameraLookAt |
X |
y |
Z |
|
Set camera looking at x, y, z |
| CameraUp |
X |
y |
|
|
Set camera’s up vector |
| CameraUpByNodes |
PathName |
StartNode |
Step |
|
Move the camera's Up vector along path graphic (PathName - name of actor that is a path) following all path windings |
| CameraPosByNodes |
PathName |
StartNod |
Step |
|
Move the camera's position along path graphic (PathName - name of actor
that is a path) following all path windings
|
| CameraPosByPath |
PathName |
Start% |
End% |
Spline |
Move the camera's position along path graphic (PathName - name of actor that is a path) |
| CameraLookByNodes |
PathName |
StartNode |
Step |
|
Move the camera's lookAt point along path graphic (PathName - name of actor that is a path) following all path windings |
| CameraLookByPath |
PathName |
Start% |
End% |
Spline |
Move the camera's looking point along path graphic (PathName - name of actor that is a path) |
| LightSwitch |
On(Off) |
|
|
|
Switch the Light ON / OFF |
| LightColor |
Red |
Green |
Blue |
|
Change the color of the Light |
| LightColorInc |
DRed |
dGreen |
Dblue |
|
Increment of the color of the Light |
| LightCone |
Degrees |
|
|
|
Define the Cone properties for the Light |
| LightPower |
Wats |
|
|
|
Define the Power property value for the Light |
| LayerSwitch |
On(Off) |
LayerName |
|
|
Switch the layer ON / OFF |
| AttachToGroup |
ActorName |
|
|
|
Attach the object to the group (ActorName) |
| DetachFromGroup |
ActorName |
|
|
|
Detach the object from the group (ActorName) |
| PenColor |
Red |
Green |
Blue |
|
Change the PenColor of the actor |
| PenColorIncr |
DRed |
dGreen |
Dblue |
|
Increment (decrement) of the PenColor of the actor |
| Layer |
LayerName |
|
|
|
Move the actor to an layer |
| Thickness |
H |
|
|
|
Set Thickness property = H |
| ThicknessIncr |
DH |
|
|
|
Increment (decrement) the value of theThickness
property |
| Material |
MaterialName |
|
|
|
Set actor
material |
| Morphing |
TemplateGraphic |
StartNode |
|
|
Transforms actor graphic to match template graphic
|
| AddNode |
X |
Y |
Z |
|
Add
node with coordinates X,Y,Z to the actor’s vertices collection |
| DeleteNode |
NodeIndex |
|
|
|
Delete
node number NodeIndex (NodeIndex = -1
means last node)from actor’s vertices collection |